L’lanon

In the World of L’lanon in the city of Ban Du a group of unlikely exterminators are stuck in the middle of a series of unlikely events.

This campaign and all of it’s characters were created through randomly rolling all attributes that could be and fitting them together as best as possible. While doing things randomly during play would be an interesting experiment I’m limiting randomization to initial decisions that are used to create a narrative that hopefully makes a little sense.